You begin the game with your own wayfinder, a loan from your venture-captain. If you can determine the cause of the village’s abandonment so many years ago, you’re sure the Society would be impressed. Even more pressing is the mystery of what brought about Kelmarane’s ruin in the first place-reports of which are vague at best. Your first assignment is to accompany Garavel’s group to Kelmarane-the Pathfinder Society has heard rumors of several ancient structures in the area, including a ruined monastery once dedicated to Sarenrae, and would like to learn more about them. The application process went well, and you’re now a full member. Now that you are of age, you’ve traveled to Absalom to apply for membership. Yet at the time, you were far too young to join them, and when they left for adventure you had to stay behind. When Pathfinders came through your village or neighborhood, they immediately enthralled you with their stories and knowledge. The Pathfinder Society has long intrigued you-tales of the exotic lands and strange discoveries made by Pathfinders have enchanted your dreams and fired your imagination since childhood. Choose one of the three categories of saving throw you gain a +1 trait bonus on all saving throws of that type. In any event, your life as a slave has toughened you and made you more resistant to hardship. If you help in retaking Kelmarane, you’ve been promised your freedom. You’ve secured a place among those mercenaries, under the watchful eye of Garavel. The Pactmasters of Katapesh are looking to revitalize an old trade route to Osirion, and a band of mercenaries and guards is gathering to go out and supplement forces already in place near the ruined village of Kelmarane, now said to be infested by gnolls. When your most recent master fell on hard times, he sold many of his slaves to the city government, and as luck would have it, a recent opportunity to earn your freedom has manifested. Some of those masters were cruel, others kindly. You’ve been a slave your whole life, and have passed from master to master more times than you can count.
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